Changelog
Every update, straight from the in-game record — page 23
23 Jul 2005
Ghouls damage with claws fixed and updated.— NEWS
23 Jul 2005
Chaosblast toned down and lost affects.— NEWS
23 Jul 2005
Zhin chats '*rofl* I just tried to do "note subject ream me"'.— NEWS
22 Jul 2005
Shops are now open again. Armor is 5,000 and Weapons 10,000.— NEWS
22 Jul 2005
Flee has a tad bit more lag, and costs some move when it fails.— NEWS
22 Jul 2005
Damage has been increased.— NEWS
22 Jul 2005
Berserk is no longer percent based on movement.— NEWS
22 Jul 2005
Uniques are 1,000,000 gold. You can only buy 5 in a players life from Locke.— NEWS
22 Jul 2005
Autoleveling is now in. No stat training. +3 stats, +5k hp mana and move.— NEWS
22 Jul 2005
Gold lowered in general.— NEWS
22 Jul 2005
Experience needed to level raised slightly.— NEWS
22 Jul 2005
Pwipe! You voted! 18 to 1!— NEWS
21 Jul 2005
Embrace fixed for sentinels.— NEWS
20 Jul 2005
Sentinels got a boost to dodge and parry.— NEWS
20 Jul 2005
Bows should be able to be forged damage and inset with war jewels.— NEWS
20 Jul 2005
Tells are colored now! By Gender!— NEWS
20 Jul 2005
We're working on an idea and would appreciate your cooperation=)— NEWS
20 Jul 2005
Please don't buy any uniques from Locke! — NEWS
20 Jul 2005
Avalar's pfile uploaded from remote computer. Woo Avalar.— NEWS
19 Jul 2005
Demonform fixed when you clearstats.— NEWS
19 Jul 2005
Caltrop lag lowered slightly.— NEWS
19 Jul 2005
New help file: Help Area to see level ranges and portal mobs.— NEWS
19 Jul 2005
New Area: Demon Pit! Levels 60-90— NEWS
19 Jul 2005
Might Rate Formula changed. Mana\Move no longer add mr.— NEWS
19 Jul 2005
Today is a Holiday for Immortals. Don't bug us. *glare*— NEWS
19 Jul 2005
Might Rate formula adjusted to count stats more powerfully.— NEWS
19 Jul 2005
Uniques cost 500,000 again.— NEWS
19 Jul 2005
Mob's don't dodge as much.— NEWS
19 Jul 2005
Mob's levels no longer vary.— NEWS
19 Jul 2005
Please take the time to read it— NEWS
19 Jul 2005
New note on general board regarding Zhin's deletion and punishment.— NEWS
19 Jul 2005
Immortal Enchants are no longer available since there are a plethora of drow mages with decent levels of int to market theirs.— NEWS
18 Jul 2005
Kill stuff in your range now please— NEWS
18 Jul 2005
Chances for mobs to load tokens has been upped dramatically.— NEWS
18 Jul 2005
Killing mobs significantly smaller than you gives half xp and 1/4th gold.— NEWS
18 Jul 2005
You now get infight exp as long as you are fighting mobs your size.— NEWS
18 Jul 2005
Higher level mobs now have a much greater chance to load tokens.— NEWS
18 Jul 2005
too many floating around in the game— NEWS
18 Jul 2005
price of uniques changed to 1,000,000 gold— NEWS
18 Jul 2005
Lowered Fire Dragoon's Impale. No longer based on hp%.— NEWS
18 Jul 2005
Your inventory has been expanded to hold 100 items instead of 60.— NEWS
18 Jul 2005
Exp is now capped at 2 billion. Negative exp is set to 0.— NEWS
17 Jul 2005
Reboot timer has been lowered for better memory maintenance.— NEWS
17 Jul 2005
Samurai area and Dragon Valley no longer have wandering mobs.— NEWS
17 Jul 2005
Fixed polymorph bugs when capped.— NEWS
17 Jul 2005
Uniques for 500K=P— NEWS
17 Jul 2005
New relic shop added, travel to Locke!— NEWS
17 Jul 2005
New Dragoon Skill: Dragonblood is now in Mystic skill level 6.— NEWS
17 Jul 2005
Dragonheart now moved to Lore 6 and changed drastically.— NEWS
17 Jul 2005
New message for critical hits. Much less spammy.— NEWS