mccp
MCCP
MCCP (the Mud Client Compression Protocol) reduces bandwidth used by MUD
servers. Using an MCCP-compliant MUD client, data sent is compressed by
80-85%, both reducing the amount of data processed by the server and the
amount of data transmitted to the player, reducing lag.
War of Legend supports versions 1 and 2 of MCCP, and any client supporting
either version should be compatible. Most clients enable compression
automatically, but some might require that you type 'compress' to toggle MCCP
on and off.
For details, see the MCCP homepage, http://www.randomly.org/projects/mccp/
Currently, the following mud clients support MCCP.
* Papaya
* Tkturf
* Mcl
* Amcl (cvs only)
* Kmud
* ZMud version 6+
* Mushclient
MCCP was created by Oliver Jowett.
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