Changelog
Every update, straight from the in-game record — page 2
12th Jul 2026
Fixed several socials broadcasting to the entire game instead of just the room you're standing in— Tijer
12th Jul 2026
Fixed several socials' her/she text getting garbled due to a formatting bug— Tijer
12th Jul 2026
Fixed cripple's 'you are already crippled' message going to the wrong person— Tijer
12th Jul 2026
Fixed retribution mounts always showing the wrong flavour description instead of their proper one— Tijer
12th Jul 2026
Fixed a bug in help topic search that could crash the game on certain short search terms— Tijer
12th Jul 2026
Fixed the spellchecker being able to crash the game almost every time it found something to flag— Tijer
12th Jul 2026
Fixed a potential crash in the spellchecker if its output ever got unusually long— Tijer
12th Jul 2026
Fixed a bug where typing an invalid time for a scheduled reboot could still silently arm an immediate, unannounced reboot— Tijer
12th Jul 2026
Fixed non-Drow characters seeing an error from swarm or invoke, but the command running anyway underneath it— Tijer
12th Jul 2026
Fixed several ordinary item types incorrectly being forced into the 500k minimum auction price meant only for unique items— Tijer
12th Jul 2026
Fixed the weapon damage enchant only boosting max damage (and doubling it) instead of properly boosting both min and max— Tijer
12th Jul 2026
Fixed a bug that could crash the game when sacrificing, quaffing, drinking, selling, or auctioning an item with no maker, which is most items— Tijer
12th Jul 2026
Fixed a rare crash when multiple mobs assisted against the same target in one combat round— Tijer
12th Jul 2026
Fixed a bug where saving an area with certain reset types could corrupt or skip other rooms in that area— Tijer
12th Jul 2026
Fixed a bug that could crash the game when a Sentinel used trace fire on themselves while carrying certain debuffs— Tijer
12th Jul 2026
Fixed refine leaking memory instead of properly cleaning up old forged bonuses— Tijer
12th Jul 2026
Fixed the punish command leaving the punished player standing and fighting even though their health had been slashed— Tijer
12th Jul 2026
Fixed a bug that could crash the game when an arena match ended or was forfeited— Tijer
12th Jul 2026
Fixed an inconsistency in how the immortal 'for' command decided who counts as mortal versus immortal— Tijer
12th Jul 2026
Fixed the immortal 'for' command potentially affecting every character and room in the game if given a bad argument— Tijer
12th Jul 2026
Fixed venom's damage and drain messages not matching the actual damage or move drained— Tijer
12th Jul 2026
Fixed a bug where triggering one trap in a room could cause other traps in the same room to be skipped— Tijer
12th Jul 2026
King of the Pit now correctly detects ties instead of missing them— Tijer
12th Jul 2026
Fixed a bug corrupting who gets credit as the maker of an auctioned item— Tijer
12th Jul 2026
Fixed a bug that could crash the game if an immortal ran botcheck twice on the same player— Tijer
12th Jul 2026
Fixed a bug that could hang the entire game when using the immortal object or mob list commands on certain broken entries— Tijer
12th Jul 2026
Fixed immortal 'snap match' not actually copying a target's status and status experience over— Tijer
12th Jul 2026
Fixed holy aura's status display never being able to show 'mystical'— Tijer
12th Jul 2026
Fixed paladins asking to mount an invalid steed name always being told no steeds were available, even when they had plenty— Tijer
12th Jul 2026
Fixed moonshield printing the 'shield fading' message at the moment the shield actually turned on— Tijer
12th Jul 2026
Fixed werewolf rage losing extra attacks whenever you missed, cutting your attack count in bad-luck streaks— Tijer
12th Jul 2026
Fixed the change counter getting out of sync when deleting a change entry that didn't exist— Tijer
12th Jul 2026
Fixed the changes list sometimes showing the wrong number of pages— Tijer
12th Jul 2026
Fixed a bug in the room editor that could corrupt memory and crash the game when deleting a room— Tijer
12th Jul 2026
Dragon breath's fire attack now properly protects bystanders who shouldn't be attacked (newbies, safe-room folk, etc), instead of only checking the original target— Tijer
12th Jul 2026
Fixed a bug where outcasting a clan member could corrupt the clan's member list and crash the game later— Tijer
12th Jul 2026
Fixed a bug that could crash the game if a builder typed a bad room number while editing resets— Tijer
12th Jul 2026
Teleport was checking your resistance to it twice, making it harder to resist than intended. Fixed— Tijer
12th Jul 2026
Fixed a bug in locate object that could crash the game if an item's description contained certain characters— Tijer
12th Jul 2026
Fixed whois sometimes showing garbage text instead of someone's last-seen time— Tijer
12th Jul 2026
Fixed a rare issue that could crash the game when loading a corrupted or incomplete save— Tijer
12th Jul 2026
Demon-crafted weapons and armour now actually cost primal like they're supposed to, instead of being free— Tijer
12th Jul 2026
Dragoons will no longer skip straight from Dragoon to Dragonlord without ever seeing the Skyblade title in between— Tijer
12th Jul 2026
Confirming or cancelling certain login prompts (like changing your name) now actually shows a response instead of leaving you looking at a blank line— Tijer
12th Jul 2026
Fixed an internal safeguard in the game's balance calculations that wasn't actually working correctly under the hood (no impact you'd have noticed)— Tijer
12th Jul 2026
Fixed the 'no new notes, moving to the next board' message printing twice when reading notes auto-advanced you to a board with nothing unread— Tijer
12th Jul 2026
Writing, replying to, or editing a note now requires you to not be fighting or on a fight timer, and you're safe from attack while the note editor has you AFK— Tijer
12th Jul 2026
A note's subject line, when you read it, is now an MXP-clickable menu offering reply and forward, plus edit if you were the one who posted it— Tijer
11th Jul 2026
Switching boards - via 'board <name/number>' or auto-advancing after reading all notes on a board - now shows the board's name as an MXP-clickable link straight to 'note list' on that board— Tijer
11th Jul 2026
The mud log now records when an account connects (logs in or is created) and when it disconnects from the login menu via the Quit option— Tijer